![]() ![]() Pace is a key element, with traversing the game's beautifully realised stages a case of jumping between ledges and pulling off an assortment of QTEs.īoth pursuits require you to be quick on the keypad – buttons '1', '2' and '3' cause you to leap, while '5' and others see you taking out your rivals, depending on your position.įor example, when hanging on a ledge it's possible to wipe out a guard in one swift move by pressing '5' while his back is turned. Inevitably, the sandbox element of the series' exploits on consoles is missing, but what Assassin's Creed: Revelations does manage to recreate is both the franchise's atmosphere and its emphasis on quick kills. ![]() What Gameloft has managed to do, however, is make this 2D adventure feel very much part of the family, delivering the kind of experience fans of the series would be well advised to dip into. I'm talking about Ezio's voice.įew leads other than Metal Gear Solid's Snake can boast vocal tones with quite the same level of gravitas – tones that were always going to be absent from Assassin's Creed: Revelations's run on mobile. No, I'm not talking about the franchise's swish 3D graphics or intricate cut-scenes. Having been wounded several times in the past, I've come not to expect much from console tie-ins on mobile, especially when – in Assassin's Creed's case – many of the series' signature elements are likely to be missing.
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